Unity3D的GameObject菜单中,设置选定子对象为所在父对象下面的第一个子对象的命令是:
A: Apply Change To Prefab
B: Break Prefab Instance
C: Set As First Sibling
D: Set As Last Sibling
A: Apply Change To Prefab
B: Break Prefab Instance
C: Set As First Sibling
D: Set As Last Sibling